Create Grid Of Sprites From Multiatlas | .json

Hi.

I am trying to make the simple slot game.
I thought I will create a reel (4 sprites high) by using Phaser.Actions.GridAlign. to set up sprites one on another, and then move this all group down using tween. I got my all sprites in mutiAtlas, got .json file.
How can I create a grid filled with my sprites from .json?

Greeting!

:wave:

You can use the key and frame properties in createMultiple(). key is whatever you used loading the multiatlas and frame is any of the frame names (strings).