Creating a game "three in a row"

Hey! I am very interested in creating a game “three in a row”, where when you move the elements and match them by type, they are destroyed, and the elements that are from above fall in their place. I have not been able to find similar examples of implementation in Phaser. Can you please tell me how such a mechanic is implemented and maybe there are still examples somewhere?

They’re usually called match3.

Maybe look at this thread.

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thanks, this is a great example!