DOM Container blocks pointer events

I let Phaser create a DOM container, but the container blocks the pointer events for the game.

Hovering over game objects does not work.

Could someone help me?

Which Phaser version?

I’m using Phaser v3.54.0

I had the same problem while playing with this

Add in your css for that element pointer-events:all!important;
That will help you, also try to set DOM to be interactive.

Setting pointer-events does not help.

That is what i did to solve the same problem, but again it depends on things that you have in your scene and dom.

Did you try to set interactive also?

new Phaser.Game({
  callbacks: {
    postBoot: function (game) {
      game.domContainer.style.pointerEvents = 'none';
    },
  },
});

But you will need to set pointer-events: auto on any HTML elements you want clickable.

Works perfectly, as I can see, pointer-events: none; will already be set internally with the next update.

Thanks for the help!