Hi,
My problem is very similar to this: http://www.html5gamedevs.com/topic/39653-zoom-in-on-phone-browsers/.
The video outlines the problem. I imagine the canvas ‘captures’ the dragging and as a result, the webpage doesn’t scroll. Same story for pinch zooming. This means I can only see the top half of my game on mobile; unless I can drag on an area outside of the canvas.
My game code is here: https://github.com/HalFrgrd/UrGame
And is being hosted here: http://urgame.appspot.com/
What is the best practice to do this? How do you zoom into the webpage on mobile so that the game appears larger? I am not trying to zoom the camera in the game.
Thanks,
Hal