Hi,
I am starting my first little game with Phaser and it’s not going entirely smooth :D. I need to display a button with a word (dynamic text and size), center it, and make it draggable. What I liked about Phaser is that there were tons of shortcuts and lab examples to do things quickly. So I tried to keep my code so concise as possible.
These three problems took most of my time.
- Center the text in a button ( which is a graphic )
- Putting these in a container and centering the container.
- Dragging the container.
I would love to solve the first two simply by using setOrigin, or Phaser.Display.Align. But that wasn’t so simple, it didn’t work or I did not understand it enough. So I manually calculated those now.
I was hoping someone could explain why the those attempts didn’t work.
But the remaining problem is now that only the left side of the button is draggable. Is this a phaser bug, or have I implemented this wrong.
I made a fiddle with all my attempts. I commented the failed attempts.
https://jsfiddle.net/mrklein/5verkbfg/52/
I hope the rest of the game will take less time, hopefully can someone point me what I did wrong so I can learn from this.
kind regards.