Example:
I want to make the sprite to move from point A to B, next to C and finally end in B point.
How can I update from/to pathfollower/tween values during animation (by using old path without creating new one)?
Thx for the help but still is not which I need.
I need move from A to B, next from B to C in Your answer Your move is from point A to B, next from A to C.
Please look at my example video, I’ve still have problem: sprite move to path start position when invoke startFollowing function, additionaly I’ve added dealy property (2 sec) to show better the effect.
Unofrtunately after every pointerdown event the sprite comes back to the startPoint (when new startFollow config is invoked).
I’ve added delay to better show this issue.
Is it fixible?
It looks the problem related to start and end path follower.