Hi, I’m a big noob when it comes to coding, so please excuse any stupid mistakes.
I’m trying to follow the tutorial for turn based rpg to learn phaser.
After a long time I figured that it’s written in ES5 so I thougt that I change it to ES6 as an excercise.
Now (of course) I get errors when running the code. I have no idea what this error means but I assume it’s from extending classes incorrectly.
The error that I get is:
Uncaught TypeError: Cannot read property ‘queueDepthSort’ of undefined
at HeroesMenu.initialize [as constructor].
I try to extend this menu class…
class Menu extends Phaser.GameObjects.Container {
constructor(x, y, scene, heroes) {
super(x, y, scene, heroes);
this.menuItems = [];
this.menuItemIndex = 0;
this.heroes = heroes;
this.x = x;
this.y = y;
}
}
this is how I extend the Menu Class
class HeroesMenu extends Menu {
constructor(x, y, scene) {
super(x, y, scene);
}
}
I call the menu as such:
this.menu = this.add.container();
this.heroesMenu = new HeroesMenu(195,153,this);
this.currentMenu = this.actionsMenu;
this.menus.add(this.heroesMenu);
Are there any obvious mistakes?
In case I missed anything, here is whole code.
.