footBall physics in phaser 3

Hello all,

I recently moved to phaser, and i am having some difficulties while creating a basic scene with some physics.

I want to create something like this with some modifications.

user will hit the ball with some force and angle (angle and force will be calculated using a slider or pointer drag).
What i want is to calculate the ball trajectory with few physics parameter.

Constant and dynamic Parameters:
Force (can be constant or dynamic), distance covered with trajectory, ball elasticity (constant), air resistance(Constant).

Thanks in advance