Hello,
I found that if I add a GameObject.Container in a container the addedToScene event is not called.
It worked when I added the game object
in the scene with this.scene.add()
in a layer this.layer1.add(),
but not in the container with this.container1.add();
Is it a normal behavior?
EDIT : The event addedToScene is called when the scene changes… So weird.
Best,