Hi guys
Is it possible to get the whole GameObject (sprite) by just having it’s ID? Where would I look for it?
I have a method that receives said ID, and needs to operate then with the object.
Thanks.
Hi guys
Is it possible to get the whole GameObject (sprite) by just having it’s ID? Where would I look for it?
I have a method that receives said ID, and needs to operate then with the object.
Thanks.
Hello @Tico1711
If you gave your every sprite a name it’s possible to use something like this:
create() {
const child = this.children.getByName('string-name');
}
Since the scene’s children
element is a DisplayList element which extends Phaser.Structs.List this.children
has a method getByName which give’s you to ability to find childs with name