Hi all!
This is my first question
Phaser 2:
function GetTimeMS_Sys()
{
return game.time.now;
}
How this code will look on Phaser 3?
Hi all!
This is my first question
Phaser 2:
function GetTimeMS_Sys()
{
return game.time.now;
}
How this code will look on Phaser 3?
In a scene, this.time.now
. Or the time
argument in the scene update method.