10000 stars within 8000 × 6000px, visible portion drawn onto a 800 × 600px render texture.
Scroll with cursor keys.
10000 stars within 8000 × 6000px, visible portion drawn onto a 800 × 600px render texture.
Scroll with cursor keys.
How would I account for camera zoom?
Here is a zooming example. It uses a separate scene camera for the render texture starfield. Zoom with Q
and E
.
I couldn’t make rotation, scrolling, and zoom work together.