Hello,
My mind is blowing up. I’m adding two objects to the scene, a Graphics and a Text.
var progressBar = this.add.graphics({
x: 0,
y: 0
});
var percentText = this.make.text({
x: 0,
y: 0,
text: '0%',
style: {
font: '18px monospace',
}
});
Both inherit transform behaviour, but for some reason the graphics object is not positioning in the (0, 0) position.
I cleared cache and it’s now working. I would appreciate any help!
Full code:
this.physics.world.setBounds(-this.gameWidth/2, -this.gameHeight/2, this.gameWidth, this.gameHeight);
this.cameras.main.centerOn(0, 0);
var progressBar = this.add.graphics({
x: 0,
y: 0
});
var progressBox = this.add.graphics({
x: 0,
y: 0
});
progressBox.fillStyle(0x222222, 0.8);
progressBox.fillRect(240, 270, 320, 50);
var loadingText = this.make.text({
x: 0,
y: -50,
text: 'Loading...',
style: {
font: '20px monospace',
}
});
var percentText = this.make.text({
x: 0,
y: 0,
text: '0%',
style: {
font: '18px monospace',
}
});