Help: Drawing out a detailed path/line efficiently

Is there a way to efficiently(in terms of memory) dynamically draw out pretty detailed paths)? If I were to add a game object for every pixel, it’ll get filled up with memory quite soon. The path looks something like this:
image

What I’ve Tried:

  1. Using a Render Texture with lines objects
  2. Using Graphics

Thanks!

:wave:

Graphics or CanvasTexture.