Hello !
so player is a instance of Player object, and run() is one of its method. I can’t find a way to call the player.run() method when I press the W key on my keyboard
Player.js:
export default class Player extends Character
constructor(scene, param) {
super(scene, param)
this.speed = param.speed
}
run() {
this.speed = this.speed * 1.5
}
}
This is what I wrote in create() :
this.player = new Player()
this.keyW = this.input.keyboard.addKey('W')
this.keyW.on('down', this.player.run )
I have tried multiple other way but I didn’t find a way to give the function the instance’s context ( I always get something like “‘this’ is undefined” or “player is undefined”
I tried to look for example and doc but didn’t find a solution.
Do you have any idea what am I doing wrong ?