Hi,
I’m trying to do something like on follow image:
I have tried with containers but the collision on the children are deactivated (just keep the overlap).
How should I do to get what I want with the image?
Hi,
I’m trying to do something like on follow image:
I have tried with containers but the collision on the children are deactivated (just keep the overlap).
How should I do to get what I want with the image?
Show the current relevant code, It seems you not register the collider yet. I wonder, this must be simple.
I cannot show code, because of contract, but my container I put on extended from phaser sprite.
So, I make something like:
this.physics.add.collider(oneSprite, otherSpriteInsideContainer, callback);
do should I put the container in place of otherSpriteInsideContainer? (to have collision, not overlap)
Well, I found that container disable the physics.
I just need some way to keep the sprite child with collision.
I will search for a final solution.
Oh sh**, I just found how to enable physics with containers!
To anyone who has difficult like mine:
https://labs.phaser.io/edit.html?src=src\game%20objects\container\arcade%20physics%20body%20test.js
From this source: