On this example; https://codepen.io/samme/pen/mdWMrVN . How can I take control over that background image to change the position, scale, etc? I know it probably has to do with load html to texture, but using that method doesn’t let me control the background. Note: I don’t want to set the background image directly in Phaser, it needs to be done like this, through the HTML. The reason is because I have a game on FIT mode but want the background to fill the screen. Later, I want to change the color of the background using tint.
Basically, I want the game on FIT mode, except the background image. It seems that the only way to do this is to set the background image on the html. But I also want to be able to change the color of the background image with tint. But I don’t know how to convert the html background to a usable image in Phaser.