How to add GLSL Sandbox filters to Phaser game

Hi, I’m creating a new retro rhythm game and I would like to use glsl filters for the background.

I found some amazing filters on GLSL Sandbox

Based on this example i want to create the game scene

Can someone help me

I think you can imitate that example or others in the filters folder. You need to copy the source of the fragment shader from the sandbox.

thanks :grin: