I tried using 'this.input.keyboard.addKey(‘A,B,C’) but it checks them individually, and not if they are pressed simultaneously.
You would use addKeys('A,B,C')
and then check isDown
of each one.
Do I have to do that in the ‘update’ function or can I use:
this.mykeys.on(‘down’,…) in the 'create function?
In update()
.
if (this.mykeys.A.isDown && this.mykeys.B.isDown) {/*…*/}