How can I create a spotlight effect like this one in Darkwood please?
Unity has a spotlight object, is there something like this in Phaser?
All I can see in Google is this tutorial - Creating a Flashlight or Spotlight Effect in Phaser 3 @ Playful Game Developmet Blog by Ourcade - but I have no idea how I’d get the light to fade out over distance, or more importantly, how to intersect correctly with walls and doorways in my Tiled map.