When you move over an interactive object, that is automatically moving and you don’t move the pointer, how can we detect a pointerout?
this.input.setPollAlways(true);
Also don’t use setInterval(), update() is for that. ![]()
Thank you!
![]()
When you move over an interactive object, that is automatically moving and you don’t move the pointer, how can we detect a pointerout?
this.input.setPollAlways(true);
Also don’t use setInterval(), update() is for that. ![]()
Thank you!
![]()