I have a Sprite in my game, and when the player clicks on it, I’d like to know whether they’ve clicked on a transparent pixel or not. How can I do this in Phaser 3?
Cheers,
Jim
I have a Sprite in my game, and when the player clicks on it, I’d like to know whether they’ve clicked on a transparent pixel or not. How can I do this in Phaser 3?
Cheers,
Jim
Similar to textures/get pixel dynamic.