How to Make Phaser Game Responsive in Fullscreen Mode?

Hi everyone,

I’m working on a Phaser game with a resolution of 800x600 px, but I’m having trouble making it properly responsive when switching to fullscreen mode.

I’ve tried using scaling modes like scale.FIT and scale.RESIZE, but they don’t achieve the effect I want. The game either stretches or doesn’t adjust as expected.

What would you recommend to make the game fully responsive, so it adapts smoothly to different screen sizes in fullscreen mode without breaking the aspect ratio?

Thanks in advance for your help!

Best regards,

:wave:

Are you using the Scale Manager’s startFullscreen()?

Either FIT or RESIZE should work without stretching. Maybe there’s a CSS problem. You could try