There are multiple shots in my project, and each shot needs to load a lot of resources. I want to load multiple shots in advance before playing, but I don’t know what to do. I need your help!
Launch all the scenes in your first scene with setVisible false?
Can you explain it in more detail
I don’t know what you mean by ‘shots’, but you can load all the scenes you want, each with its own preloader.
class sceneA extends Phaser.Scene {
...
create ()
{
...
this.scene.launch('sceneB').setVisible(false);
this.scene.launch('sceneC').setVisible(false);
...
}
}