How to use Phaser 3.11 for a single component with Phaser 3.55.2

Hi all,

I have a 3d rotating dice created with Phaser 3.11 Quads. Phaser 3 3D Dice Class: Customizable by TechDyno | CodeCanyon

The issue is quads are supported only in 3.11 or prior and its removed in latest 3.xx version.

Now how a game designer need to use two versions of Phaser 3.xx in the same game.
Asking this because most of us develop Phaser 3 games with latest version released.