I need some ideas as to how to load textures from the disk into Phaser. I’m running it outside the browser so I have more control but Loader uses XHR which doesn’t allow loading disk files anyway AFAIK.
So, how can I load these files into my game? One idea I have is to turn all of them into base64 and then just load them as base64 but it sounds horribly inefficient. Do you guys have any ideas?