I have an item bar scene that contains a transparent overlay and takes up about 10% of the bottom of the game screen.
I have the scene and can load it but when I do start it, the entire scene overlays with a black background and I can’t the scene underneath.
I have tried with just scene.start (though I’m sure this stops the other scene) and scene.add(‘key’,{},true);
Are there any other examples other than the phaser examples as they don’t seem to be helping me on this one.
Thanks
samme
2
By default, Phaser scenes with nothing in them and no camera background color are completely transparent.
You have to add a scene before starting it, but you can add all scenes in the game config. That’s the simplest way.
I’ll look for examples.
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Thanks, exactly what I needed, as usual!
Just to be explicit…
scene.start(key, {})
==> kill the current and start the next.
scene.launch(key, {})
==> keep the current scene running and runs launched
scene in parrallel.
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