I want to control my npc like a player


I want the npc to walk only when the button is pressed.
I don’t care about controlling it with dom.
I want it to stop when I’m not pressing a button, just like the player.

    jumpbutton.addEventListener('mouseover', () => {
        onEvent1();
        return;
    });
function onEvent1() {
    for (const npcSprite of npc.getChildren()) {
        if (npcSprite.body.onFloor()) {
            npcSprite.setVelocityX(30);
        }
        // npcSprite.play('rightNpc', true);
    }
}
type or paste code here