I am completely new when it comes to anything to do with images.
The problem I am stuck in is I have a very very large sprite sheet that will be used to create a level. It’s about 4096 x 2084. So each tile ends up about 256 x 256.
What is the best way to get that down in size?
I have tried to split all the tiles, then reduce the quality then stitch them back together as a sprite sheet but when I do I get some issues with lines appearing in the tiles.
I tried to extrude the tiles but that did not help.
I also cannot directly share the images I am using.