Imported SVG is Blurry

Imported an SVG and when playing the scene, the SVG is blurry. Is this a resolution setting or something else?

You can try the resizing options in load.svg().

And there’s the game resolution itself.

I’m new to Phaser, can you explain?

An SVG is scalable and resolution independent, so why would I need to do anything about resolution or resizing the SVG to see it clearly?

It begs the question: Does Phaser actually handle SVG as SVG?

An SVG image gets rasterized by the browser (at whatever nominal resolution) when a texture is created for it.