Share the project that you are demonstrating.
this is my code and my demo exam.
https://github.com/congnd2810/phaser-multiscreen
https://phaser-multiscreen-checker.pages.dev/
It works on pc and android, but on iphone the taskbar always overlaps bottom of my game and don’t show ‘tap to continue’.
This is not a Phaser problem, including the phaser editor, it’s all because of iOS and it needs to be dealt with, for example, this article reveals the problem and its solution.
https://dev.to/maciejtrzcinski/100vh-problem-with-ios-safari-3ge9
But why is there really no simple solution in this discussion that could help, namely using height: 100 dvh; instead of height:100vh; in CSS for #app.
phaser-multiscreen-main.zip (171.9 KB)
Thank you, that’s exactly what I wanted.
I think Phaser tries to do this automatically on iOS, if there’s no parent in the game scale config.
Please try https://cdpn.io/pen/debug/xxoZBbz.




