Hi,
I have a first game that went into fullscreen. Now it is finished and the display is still in fullscreen.
Can I now instantiate a second game and continue in fullscreen mode without collapsing and having the user re-click to enter fullscreen?
Thanks,
Shimon
samme
2
Maybe, if the fullscreen container is the same for both games.
Why two games?
Yes, I tried having both games on the same container but I got a blank black screen on the second game.
Why two games? This is just the workflow we are trying to implement.
samme
4
If you use something like
new Phaser.Game({ scale: { parent: 'parent', fullscreenTarget: 'parent' } });
in both games it might work.
Bingo! That did it. Thank you