Negative camera position

The centre of my game universe is 0,0, and expands out infinitely in all directions. Objects can therefore be positioned at negative values

Using useBounds = false, It seems I can set the scrollX, scrollY manually to negative values, but if I try use startFollow , it will never position the centre of the camera at less than 0,0. Is there some other setting I need to allow this?

Regards

It sounds like that should work. On http://labs.phaser.io/edit.html?src=src\camera\bounds%20at%20zero.js if you remove setBounds(…) (33) it does what you describe.

After you use startFollow(), the followed object definitely moves below (0, 0)?