I want to increase the overlapBias so 2 objects need to overlap before a collision is detected. My player image does not fill the entire bounding rectangle so when the corner hits another object with a circle boundary they collide when it looks like they are not touching.
Here’s my config. I have tried overlapBias values from 10 to 400 and it does not change anything.
physics: {
default: 'arcade',
arcade: { gravity: { x: 10, y: 300 }, overlapBias: 100, debug: false },
},