overlapBias issue

I want to increase the overlapBias so 2 objects need to overlap before a collision is detected. My player image does not fill the entire bounding rectangle so when the corner hits another object with a circle boundary they collide when it looks like they are not touching.

Here’s my config. I have tried overlapBias values from 10 to 400 and it does not change anything.

physics: {
    default: 'arcade',
    arcade: { gravity: { x: 10, y: 300 }, overlapBias: 100, debug: false }, 
  },

overlapBias is a little different. Resize the body instead.