Pausing game engine

Is it possible to pause the execution of the phaser engine, so that no javascript is executed on the page until I resume it using setTimeout?

The closest would be

this.game.loop.sleep();

in v3.60 there will be

this.game.pause();

Thanks, the sleep method worked.

The pause method does not seem to work on the dev build, but maybe the feature is not finished yet?

I guess that’s an oversight. :smiley: