This Phaser 3 plugin adds grid-based movement to your tilemap game. Your characters will be able to only move in whole tile sizes, locked to the x-y grid!
- Grid-based movement, of course!
- Tile-based collision detection
- One-way collision detection
- Support for multiple characters
- Pathfinding (for both NPCs and the player)
- Random movement (can also limit to a radius)
- Following other characters
- Isometric maps (Beta)
Live Examples: https://annoraaq.github.io/grid-engine/examples/