[Phaser 3] Pachinko Game - Takoyaki Ginjirou

Please delete this post if it is considered to be a cross posting.

This game is of course built with Phaser 3. It is my first attempt to make a game with Phaser 3. I have found it very difficult to find information on Phaser 3 but development went incredibly smooth, which I am still wondering.

The physics engine used is matter js. I think that that the engine works very nice though there are sometimes tunneling problems.

Thank you for your attention and I appreciate your feedback in advance.

Game url: http://play.befive.info/pachinko-ginjirou/
youtube: https://www.youtube.com/watch?v=bCJnLELDfbo

3 Likes

That looks superb! You should add some screen shots of it to your post.

Thank you :slight_smile:
I have added images as you suggested!

nice game! I like it

I noticed that the ball gets stuck here24

Thank you for a feedback!

That is on purpose. You can keep balls there till the Octopus spreads his hands. He spreads his hands without stretching to his head by 20% of chance, which you can send all the kept balls into the lantern straight away.