Pin/Connect/Set object position to another object

So, i want to make players stats like HP, username & health bar for each player, there are dozens of players.

I know i can use a container to move the whole objects.

But i don’t have any idea to separate for each ID.

Simply it’s look like, container[player_id] => player, username text, health bar;

So, each id/player have a different movement.

Any idea how to do this?

Hello @William_Soeparjo, I believe you might wanna check this issue Attach a sprite to another sprite and make them move together. This one is quite similar to your post :slight_smile:

Thanks for your reply!

i already read these post and i think Container are not efficient for my game type, so, i have plan to do this manually.

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