Hi
When placing objects etc, do you just write the exact pixels you need or should you use some type of reference to the screen size? I was just thinking about how my project would go on different devices and screens sizes.
Hi,
I usually write exact pixels, and let the scale manager handle the different screen size for me.
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Ok so it’s all automatically done for you and you don’t need to worry about things being out of position because the game is played on a different device or screen size?
Yes, look this examples, you will understand better what the scale manager can do for you