Is there a way I can restart my game without resetting all the variables?
Store the variables you don’t want to reset in game object.
for example: let game = new Phaser.Game({
type: Phaser.WEBGL,
backgroundColor: 0xffffff,
transparent: true,
});
game.musicVolume = 1;
this.scene.restart(); would restart the scene.
1 Like
It really depends, I think we have to see your code.
1 Like
You can fix this by adding this
as the third argument to on(…)
, previous.
1 Like
It’s working now thanks so much! do you have a github account I can credit in the repository description?
1 Like