I’m trying to make sense of Scene Events as noted in Phaser 3 API Documentation - Namespace: Events for eg. the “boot” event.
The documentation states:
Listen to it from a Scene using:
this.scene.events.on(‘boot’, listener)
I’m creating my scenes using
const testScene = new Phaser.Scene(“testScene”);
Where do I put this line? I’ve tried adding it to the init function of the scene, but it has no effect.
However adding create, preupdate, update, postupdate handlers works.
The timing makes it impossible.