When I follow the authoritative multiplayer tutorial here: https://phasertutorials.com/creating-a-simple-multiplayer-game-in-phaser-3-with-an-authoritative-server-part-2/
Everything works fine except the setDrag which has no effect whatsoever, and even the collideWorldBounds doesn’t work which I added by myself.
function addPlayer(self, playerInfo) {
const player = self.physics.add.image(playerInfo.x, playerInfo.y, 'ship').setOrigin(0.5, 0.5).setDisplaySize(53, 40);
player.setDrag(100);
player.body.collideWorldBounds(true);
player.setAngularDrag(100);
player.setMaxVelocity(200);
player.playerId = playerInfo.playerId;
self.players.add(player);
}