Hello everyone,
Been trying to figure this out for days and just can’t seem to understand why this is happening, the error I get is: Uncaught TypeError: this.player.setVelocityY is not a function
From this code:
class mainScene {
preload() {
this.load.image(‘player’, ‘assets/player.png’);
this.load.image(‘pipe’, ‘assets/pipe.png’)
}
create() {
this.player = new Player(125, 300);
this.physics.add.sprite(100, 100, ‘player’);
this.upButton = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.UP);
}
update() {
if (Phaser.Input.Keyboard.JustDown(this.upButton)) {
this.movePlayer();
}
}
movePlayer() {
this.player.setVelocityY(-200);
//this.player.angle = -15;
}
}
class Player {
constructor(speed, power) {
this.speed = speed;
this.power = power;
}
}
I tried moving the movePlayer() to the player class, but this wasn’t working either.
Any help would be appreciated guys, for real!