Hey! please tell me if I want to start restarting GameScene from StartScene using this.scene.start (key) - will this mean that I am creating a new GameScene object or so I will start the old scene object with new parameters? should i do remove (key) for GameScene? if so, how? by doing remove (key) and then running start (key) I get a black screen. here is my code in StartScene:
restartGame() {
this.input.on('pointerdown', () => {
this.scene.start('Game', {
score: ONE_TIME.score,
hearts: ONE_TIME.hearts,
level: ONE_TIME.level,
max_score: ONE_TIME.max_score
})
})
}