Hi all, I’m wondering what would be the best practice to enhance some simple elements of my game with animations.
For now I’m thinking of two things:
1. simple lines, like a really thin 1px thin line showing a direction
I haven’t found a nice example, but this might show the direction: https://c.tenor.com/FA2Pvh0D8YgAAAAC/line.gif
It shouldn’t be that fancy colorful, more like a static line with “color A” pulsating in a single direction with “color B” to show the player the direction of movement. Maybe thinking about a “bullet” (thats “color B”) shooting on top of the static line with “color A”?
As I need those lines to be dynamic in length and direction a sprite won’t do the job (please correct me if I’m wrong!)
2. pulsating dots
A simple ripple effect on an active or clicked static dot.
Like this example: https://miro.medium.com/max/600/1*gwQB_VLm07m11ZLyO35d2g.gif
How would you build this element? With simple circle elements and tweens? Or better a sprite with each state as an image?
Thanks in advance!
Best, Jan