Sound duplicates in one scene when using scene.restart()

Hello! I am making a flappy-bird-type game, and am adding music to the game. When the player hits an obstacle, he restarts, and I use scene.restart() to do this. When I add my music, the music duplicates every time the scene.restart() is called. How do I fix this? Thank You!

:wave:

Sounds are global so not affected by scene shutdown.

Remove the sound before restarting or do this.sound.removeAll().