Hi,
I have a rexEditText box in my UIScene that i want users to be able to type in when they select it. However my gameScene has some keys bound and I can’t figure out how to get them to stop stealing the input. I have tried gameScene.input.enabled = false and pausing the whole gameScene, but the textEdit box still can’t type those keys (all others work as expected). Any suggestions?
Much appreciated!
Thanks, Gordon