Walk character along path?

I’m trying to get my character to walk along a simple path, but I fear I’m over complicating it. As you can see in this example, I’m creating a path, and then adding a load of static bodies along each point in the path.

This seems like overkill, but I couldn’t find a way of just walking along a path?

Gentle bump?

That’s a pretty good method, actually. I don’t think there’s a simpler way to do it (with Arcade Physics).

I think the complex method would be:

  1. Test whether the body is on the path and where
  2. Move the body by the tangent vector

Thanks @samme :wink: And apologies for the bump!