I’ve been through most of the sample code and have been able to create my own game… Im very excited to get started but not sure which approach and components would be best for the concept Im thinking of.
The Game is a traffic sim. Each level is a map with different maps/routes for vehicles to travel to and from. Along the route there would be waypoints/traffic signs which the vehicles need to respond to. This vehicles would also need some randomness/intellgence…i.e. dont hit the car in front of it, decide to go left/right straight all while following a route to their destination.
At first the route and followers examples seemed promising, but I quickly ran into problems implementing logic and switching paths along the route. I am mostly looking for suggestions as to which phaser components would be ideal for this game. Any existing projects or code would also be most welcome. Finally, Im not deadset on using version 3 but I do tend to utilize the most up to date release when possible! Thanks for reading and I looking forward to jumping in!