That doesn’t work for me. Here is the code I tried:
let image = this.add.image();
this.physics.world.enable(image);
image.setAngle(30);
All it shows is a non rotated square. I feel like your right and I’m just doing something wrong haha.
That doesn’t work for me. Here is the code I tried:
let image = this.add.image();
this.physics.world.enable(image);
image.setAngle(30);
All it shows is a non rotated square. I feel like your right and I’m just doing something wrong haha.